游戏中的剥削与剩余价值引言(1)

我终于认清了游戏尤其是网游是资本家剥削工人阶级和小资产阶级等下层阶级获取剩余价值的工具。游戏越宏大,越可能用于剥削。

游戏本身不赚钱,卖DLC的净利润也很低,只有不断吸引诱惑玩家投入资金和时间,资本家才能赚到钱,这也表明我认同有些创造性游戏中玩家活动是劳动并且能创造价值,比如说红石电路。

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